Wow Show Experience Bar

1 Introduction 2 Reference 2.1 Account 2.2 Achievement 2.3 Action 2.4 Activity 2.5 AddOn 2.6 Archaeology 2.7 Arena 2.8 Auction 2.9 Bank 2.10 Barber Shop 2.11 Battlefield 2.12 Binding 2.13 Buff / Debuff 2.14 Calendar 2.15 Camera 2.16 Channel 2.17 Character 2.18 Character Statistics 2.19 Chat Window 2.20 Communication 2.21 Companion 2.22 Container / Bag 2.23 Currency 2.24 Cursor 2.25 Debugging 2. For rep, click your character icon and choose the Reputation tab. Find the rep you are tracking and untick the box that says: Show As Experience Bar. For Honor, click the group finder icon and choose the Player vs. Right-click the red circle showing your Honor on the right side. Then choose to untick the Show As Experience Bar option.

Please review and [https://wow.gamepedia.com/Experience_to_level?action=edit update] as needed.'>

Equations

Adobe acrobat x pro. The XP required to advance to the next level is found by:

Note that the XP is always rounded down to the nearest hundred.

The function MXP(CL) is the basic amount of XP earned for killing a mob of level equal to the character (see also: Mob experience#Basic Formula)

The function Diff(CL) is an extra difficulty factor that starts around level 30 and increases by level:

The function RF(CL) is an extra difficulty reduction factor added in patch 2.3. It is:

XP to Level can be described as the following function of the character level represented by x (if and only if the character is level 32-59):

XP to Level for levels 11-27 can be found by:

For all levels lower then 11 the XP to Level can be expressed as the second grade function:

The XP to Level for 61-69 is:

For 60:

Experience to level pre-7.0 (Post-Squish)

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 19,200' means that if you are level 22, you need a total of 19,200 XP to advance to level 23).

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400117,0002117,9003133,3004178,50051126,10061275,00071415,00081487,00091783,900
2900127,7002219,2003235,7004282,80052131,50062301,00072422,00082492,00092790,400
31,400138,7002320,4003338,4004387,10053137,00063328,00073427,00083497,00093798,200
42,100149,7002421,8003441,1004491,60054142,50064359,00074432,00084506,00094807,300
52,8001510,8002523,1003544,0004596,30055148,20065367,00075438,00085517,00095815,100
63,6001611,9002624,4003647,00046101,00056154,00066374,00076445,00086545,00096821,600
74,5001713,1002725,8003749,90047105,80057159,90067381,00077455,00087550,00097830,700
85,4001814,2002827,1003853,00048110,70058165,80068388,00078462,00088556,00098838,500
96,5001915,4002929,0003956,20049115,70059172,00069395,00079474,00089562,00099846,300
106,7002016,6003031,0004074,30050120,90060254,00070405,00080482,00090774,800100

Experience to level by level (Pre-Squish)

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 19,200' means that if you are level 22, you need a total of 19,200 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Patch 5.3. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400116,9602117,9203133,2804178,50051126,10061317,00071821,000812,121,500
2900127,8402219,2003235,6804282,80052131,50062349,00072830,000822,642,640
31,400138,8002320,4003338,4004387,1005313,700063386,00073838,000833,434,200
42,100149,8402421,7603441,1204491,60054142,50064428,00074847,000844,582,500
52,8001510,8002523,1203544,0004596,30055148,20065475,00075855,300858,670,000 (-33%)
63,6001612,0002624,4003646,96046101,00056154,00066527,00076865,0008610,050,000 (-33%)
74,5001713,1202725,7603749,92047105,80057159,90067585,00077873,0008712,650,000 (-33%)
85,4001814,2402821,1203852,96048110,70058165,80068648,00078882,0008815,250,000 (-33%)
96,5001915,4002929,0403956,16049115,70059172,00069717,00079891,0008918,370,000 (-33%)
106,0802016,6403031,0404074,30050120,90060290,00070812,700801,686,30090

Experience to level pre-5.3

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 19,200' means that if you are level 22, you need a total of 19,200 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Patch 5.0.4. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400116,960 (-20 %)2117,920 (-20 %)3133,280 (-20 %)4178,50051126,10061317,00071821,000812,121,500
2900127,840 (-20 %)2219,200 (-20 %)3235,680 (-20 %)4282,80052131,50062349,00072830,000822,642,640 (-33 %)
31,400138,800 (-20 %)2320,400 (-20 %)3338,400 (-20 %)4387,1005313,700063386,00073838,000833,434,200 (-33 %)
42,100149,840 (-20 %)2421,760 (-20 %)3441,120 (-20 %)4491,60054142,50064428,00074847,000844,582,500 (-50 %)
52,8001510,800 (-20 %)2523,120 (-20 %)3544,000 (-20 %)4596,30055148,20065475,00075855,3008513,000,000
63,6001612,000 (-20 %)2624,400 (-20 %)3646,960 (-20 %)46101,00056154,00066527,00076865,0008615,080,000
74,5001713,120 (-20 %)2725,760 (-20 %)3749,920 (-20 %)47105,80057159,90067585,00077873,0008718,980,000
85,4001814,240 (-20 %)2821,120 (-20 %)3852,960 (-20 %)48110,70058165,80068648,00078882,0008822,880,000
96,5001915,400 (-20 %)2929,040 (-20 %)3956,160 (-20 %)49115,70059172,00069717,00079891,0008927,560,000
106,080 (-20 %)2016,640 (-20 %)3031,040 (-20 %)4074,30050120,90060290,00070812,700801,686,30090

Experience to level pre-MoP

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 24000' means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Patch 4.3. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

Show
LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400118,7002122,4003141,6004178,50051126,10061317,00071821,000 (-33.3 %)812,121,500
2900129,8002224,0003244,6004282,80052131,50062349,00072830,000 (-33.3 %)824,004,000
31,4001311,0002325,5003348,0004387,1005313,700063386,00073838,000 (-33.3 %)835,203,400
421001412,3002427,2003451,4004491,60054142,50064428,00074847,000* (-33.3 %)849,165,100
52,8001513,6002528,9003555,0004596,30055148,20065475,00075855,300 (-33.3 %)85
63,6001615,0002630,5003658,70046101,00056154,00066527,00076865,000 (-33.3 %)86
74,5001716,4002732,2003762,40047105,80057159,90067585,00077873,000 (-33.3 %)87
85,4001817,8002833,9003866,20048110,70058165,80068648,00078882,000 (-33.3 %)88
96,5001919,3002936,3003970,20049115,70059172,00069717,00079891,000 (-33.3 %)89
107,6002020,8003038,8004074,30050120,90060290,00070812,700* (-33.3 %)801,686,30090
  • = unconfirmed, estimated based on average 33.3% reduction of exp requirements.

Experience to level pre-Cata

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 24000' means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Wrath of the Lich King. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400118,7002122,4003141,6004178,50051126,10061317,000 (-45 %)711,539,000
2900129,8002224,0003244,6004282,80052131,50062349,000 (-43 %)721,555,700
31,4001311,0002325,5003348,0004387,10053137,00063386,000 (-41 %)731,571,800
42,1001412,3002427,2003451,4004491,60054142,50064428,000 (-37 %)741,587,900
52,8001513,6002528,9003555,0004596,30055148,20065475,000 (-33 %)751,604,200
63,6001615,0002630,5003658,70046101,00056154,00066527,000 (-28 %)761,620,700
74,5001716,4002732,2003762,40047105,80057159,90067585,000 (-22 %)771,637,400
85,4001817,8002833,9003866,20048110,70058165,80068648,000 (-15 %)781,653,900
96,5001919,3002936,3003970,2004911,570059172,00069717,000 (-8 %)791,670,800
107,6002020,8003038,8004074,30050120,90060290,000 (-41 %)701,523,80080

In Wrath, the XP needed to level (from 70 to 80) jumps again, but the amount of experience it takes to get to level 70 is reduced. The halfway point for 70-80 is 204100 XP into 75. Pro tools 12.3.

Experience to level pre-4.3

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 24000' means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Cataclysm. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400118,7002122,4003141,6004178,50051126,10061317,000711232,000 (-20 %)812,121,500
2900129,8002224,0003244,6004282,80052131,50062349,000721,245,000 (-20 %)824,004,000
31,4001311,0002325,5003348,0004387,10053137,00063386,000731,257,000 (-20 %)835,203,400
42,1001412,3002427,2003451,4004491,60054142,50064428,000741,270,000 (-20 %)849,165,100
52,8001513,6002528,9003555,0004596,30055148,20065475,000751,283,000 (-20 %)85
63,6001615,0002630,5003658,70046101,00056154,00066527,000761,297,000 (-20 %)
74,5001716,4002732,2003762,40047105,80057159,90067585,000771,310,000 (-20 %)
85,4001817,8002833,9003866,20048110,70058165,80068648,000781,323,000 (-20 %)
96,5001919,3002936,3003970,20049115,70059172,00069717,000791,337,000 (-20 %)
107,6002020,8003038,8004074,30050120,90060290,000701,219,000 (-20 %)801,686,300

Experience to level pre-Wrath

Show
Selected data from above in graph form.

World Of Warcraft Subscription Numbers 2016

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 24000' means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This also shows the difference (percent change) in current XP requirements as compared to before Patch 2.3.0. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400118,700 (-1.1%)2122,400 (-11.1%)3141,600 (-18.1%)4178,500 (-18.1%)51126,100 (-18.1%)61574,700
2900129,800 (-3.0%)2224,000 (-12.1%)3244,600 (-18.2%)4282,800 (-18.0%)52131,500 (-18.0%)62614,400
31,4001311,000 (-3.5%)2325,500 (-13.3%)3348,000 (-18.1%)4387,100 (-18.1%)53137,000 (-18.0%)63650,300
42,1001412,300 (-4.7%)2427,200 (-14.2%)3451,400 (-18.2%)4491,600 (-18.1%)54142,500 (-18.1%)64682,300
52,8001513,600 (-5.6%)2528,900 (-15.0%)3555,000 (-18.0%)4596,300 (-18.8%)55148,200 (-18.0%)65710,200
63,6001615,000 (-6.3%)2630,500 (-16.2%)3658,700 (-18.0%)46101,000 (-18.0%)56154,000 (-18.0%)66734,100
74,5001716,400 (-7.3%)2732,200 (-17.2%)3762,400 (-18.0%)47105,800 (-18.0%)57159,900 (-18.0%)67753,700
85,4001817,800 (-8.2%)2833,900 (-18.1%)3866,200 (-18.1%)48110,700 (-18.1%)58165,800 (-18.0%)68768,900
96,5001919,300 (-9.4%)2936,300 (-18.1%)3970,200 (-18.1%)49115,700 (-18.1%)59172,000 (-18.1%)69779,700
107,6002020,800 (-10.3%)3038,800 (-18.1%)4074,300 (-18.1%)50120,900 (-18.2%)60494,00070
  • The total experience needed to reach level 60 is 3,379,400. This is a decrease of 705,300 experience from pre-2.3.0.
  • The total experience needed to reach level 70 after level 60 is 6,268,300.
  • The total experience needed to reach maximum level (70) is 10,141,700 (3,379,400+494,000+6,268,300).

Pre-2.3 table

Selected data from above in graph form. Regression fits are shown. Note general agreement with the equations given above.

This table shows the experience needed to advance, by level, before Patch 2.3.0. The table shows the character's current level and the amount of XP required to advance to the next level (e.g. '22: 27300' means that if you are level 22, you need a total of 27,300 XP to advance to level 23).

Disconnected From Wow 51900319

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400118,8002125,2003150,8004195,80051153,90061574,700
29001210,1002227,3003254,50042101,00052160,40062614,400
31,4001311,4002329,4003358,60043106,30053167,10063650,300
42,1001412,9002431,7003462,80044111,80054173,90064682,300
52,8001514,4002534,0003567,10045117,50055180,80065710,200
63,6001616,0002636,4003671,60046123,20056187,90066734,100
74,5001717,7002738,9003776,10047129,10057195,00067753,700
85,4001819,4002841,4003880,80048135,10058202,30068768,900
96,5001921,3002944,3003985,70049141,20059209,80069779,700
107,6002023,2003047,4004090,70050147,50060494,00070

The total experience needed to reach level 60 was 4,084,700. The total for 60 to 70 was 6,762,300, making 1 to 70 10,847,000 points in total.

The total number of same-level mobs that must be killed to reach level 60 with no rest or quests was 16,971 which would take approximately 76 hours at 16 seconds per kill.

An amusing but probably not very significant figure is that the half-way point to 60 for raw experience point accumulation is 12,550 XP into level 48. Halfway to 70 for raw experience point accumulation is 344,500 XP into level 62. In actual practice, quests contribute significantly to XP so the half-way point is somewhere below this.

Vanilla / Classic table

This table shows the experience needed to advance, by level, during the original vanilla WoW and Classic WoW.

LvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XPLvlMax XP
1400118,8002125,2003150,8004195,80051153,900
29001210,1002227,3003254,50042101,00052160,400
31,4001311,4002329,4003358,60043106,30053167,100
42,1001412,9002431,7003462,80044111,80054173,900
52,8001514,4002534,0003567,10045117,50055180,800
63,6001616,0002636,4003671,60046123,20056187,900
74,5001717,7002738,9003776,10047129,10057195,000
85,4001819,4002841,4003880,80048135,10058202,300
96,5001921,3002944,3003985,70049141,20059209,800
107,6002023,2003047,4004090,70050147,50060217,400

Rest XP

The maximum amount of 'rest' that one can accumulate on a character is 150% of XP for the current level, (or 30 'bubbles') half of which is 'earned' XP and half of which is 'bonus' XP. This is because, every time you kill a mob, both the earned XP and the bonus XP is deducted from your rest. So, for example, if you are lvl 10 and 80% through the level (or 6080/7600) the maximum rest would be 11400. If you grind mobs until your rest is gone (and complete no quests), it will take you to level 12 at 1180/9800, or 12% through level 12, having earned 5700 XP from killing mobs and gotten 5700 XP 'free' for being rested. Keep in mind that quest (and discovery) XP does not count against your rest. Watch your rest marker when turning in a quest, and you will see it jump by the same amount as did your current XP.

Wrath of the Lich King and Cataclysm XP Reductions

Selected data from above in graph form.

Wow Bartender Show Experience Bar

The below 60-69 XP Values are for Beta Build 9014 with the changes to 60-70 leveling for the expansion. The 70-79 XP Values are for Beta Build 8926.

The XP needed to level from 70 to 80 has been reduced by 20% with patch 4.0.3a.

LvlMax XP (%Change)LvlMax XP
60290,000 (-41.3%)701,219,000 (-20.8%)
61317,000 (-44.8%)711,232,000 (-20.0%)
62349,000 (-43.2%)721,245,000 (-20.0%)
63386,000 (-40.6%)731,257,000 (-20.0%)
64428,000 (-37.3%)741,270.000 (-20.0%)
65475,000 (-33.1%)751,604,200
66527,000 (-28.2%)761,620,700
67585,000 (-22.4%)771,310,000 (-20.0%)
68648,000 (-15.7%)781,323,000 (-20.0%)
69717,000 (-08.0%)791,337,000 (-20.0%)
Tot4,722,000 (-30.2%)Tot15,965,800
1-8026,106,500
Retrieved from 'https://wow.gamepedia.com/Experience_to_level?oldid=5806890'

It will costs 10 gold for a player to shut off experience gain so they won’t gain anymore experience. This is done by talking to a vendor, telling them you wish to stop acquiring experience, and then paying them 10 gold. Your experience will remain locked until you go back to that same vendor and tell them to turn it back on, this also costs 10 gold.

The vendor is called an “Experience Eliminator” and there are currently two located in game, one for each faction.

Wow

How To Turn Off Experience If You Are Alliance

If you are alliance you will head to the Stormwind Keep and find Behsten, he is a little hard to find because he is in stealth, but he’s in the war room where the Battleground commander is. If you run into the same room facing the king, it’s the room immediately to the right.

How To Turn Off Experience If You Are Horde

If you are horde you will head to Orgrimmar and find Slahtz. He is located in the Valley of Wisdom at the top of the building that houses the Orc Warrior Trainers. He is also in stealth mode so he can be hard to see.

Why Would You Want To Stop Gaining Experience?

I put the information above on how to shut off your experience first because I assumed you already knew why you’d want to, but for those of you who don’t, I’ll go over some common reasons as to why you’d shut your experience off.

Some people enjoy PvP but they don’t just enjoy it at the high levels, they like to PvP with limited skills and it’s easier to get the best gear at some of the lower levels. The PvP brackets usually end every 5 levels starting at level 14. So at level 14 if you joined Warsong Gulch you would be the highest level player in that battleground, the same would be true for 19, 24, 29, etc.

Some players will get the best gear for that high level and then want to stay that level so they can continue playing in the battlegrounds, therefore, they lock their experience so they can remain at level 14, 19, 24, etc with the best gear and just play battlegrounds for fun.

Let’s be honest, it’s a bit harder to get the best gear at max level, this allows for an easier more simple way to PvP with the best gear so other players don’t have an advantage just because of gear.

Another reason why you’d lock a level is to continue participating in an expansion at the appropriate level. For instance, the max level of original wow was 60, The Burning Crusade 70, Wrath of the Lich King 80, Cataclysm 85, etc. Some players like to experience content at the level it was intended for. You and your friends could have a guild full of locked level 70s and be raiding The Burning Crusade just to see how difficult it was.

Directly related to that may be the fact you’re gaining levels too fast and are too high to play with a friend. If you’re doing dungeons with them, most dungeons have a level cap, for example, almost all of the Wrath of the Lich King dungeons max at level 80. So if you have a friend in the 70s and you hit level 81, you’ll no longer be able to do random dungeons with them.